ON REPEAT

On Repeat is a game that was developed over 2 days during the GMTK Game Jam 2020, where the theme was "out of control".

Released: April 2020

Genre: 2D Puzzle Platformer

Engine: Unity

Team Size: 3

Duration: 2 days

Platform: HTML5 (Browser)

Play: sharp-loris.itch.io/on-repeat

Game Design

The game was designed to be a narrative experience about a woman's life, and the world around her that begins spiralling out of control as she desperately tries to save the life of her friend. Trapped in a time loop, reality starts to become increasingly fractured, creating strange situations. 

Unfortunately we were unable to do everything we had hoped within the time constraints, so what was released is a demo for what the game would have looked like. The player is able to walk around the apartment and interact with various objects.

Quick UX Design for Dialogue System

Character Art

I created and animated the player character and NPCs for the game. I wanted to include unique characters that represented every area of society, with distinct personalities, backgrounds and traits. The large image below includes every character created and animated. 

I also created the mobile phone in the image above.